Review: Crysis 3 (PC, PS3, X360)February 25, 2013 -
I have no idea why some individuals still reduce the first person shooter Crysis franchise to a mere showcase for… Read More »
Let’s get this out of the way, Aliens: Colonial Marines is a bad game. It looks old. The core shooting is mediocre, at best. The animation is stiff; and characters and enemies clip through the environment on a regular basis. The narrative is a poorly written fan fiction. And the tacked on multiplayer is an unbalanced mess. If this hasn’t scared you away then you might find something to like in Aliens: Colonial Marines, maybe.
Does Metal Gear Rising: Revengeance deliver on the hype? Or does it fall short of expectations and tarnish the Metal Gear name?
The last couple years have seen some of the biggest series of this generation complete their trilogies. And more than a few of those conclusions failed to deliver what fans had been expecting. Now it is Visceral Games’ Dead Space’s turn to wrap up this generation and while it does not necessarily suffer the same issues as its trilogy finale brethren, it brings its own issues to the table that makes it less than stellar.
If you’re into bargain games, “beat-em up brawlers”, and/or typical Japanese storylines then this game is for you. The makers of “Bayonetta” and “Vanquish” have shown that they aren’t like other developers and are happy not copying the success of triple-A titles.
Review: The Cave (PC, PS3, Wii U, X360)January 31, 2013 -
Amongst adventure game aficionados Tim Schafer and Ron Gilbert are gods among men. These two helped create and design some of the most beloved adventure games of all time. After years of working apart, Gilbert joined Schafer’s Double Fine Productions in 2010 but the collaboration most expected to materialize from this partnership failed to materialize until now. That game, The Cave, is a return of sorts to the pasts of Gilbert and Schafer, reuniting them with classic adventure games tropes that made them famous.
The Mafia is a unique institution in the American psyche. Films such as the Godfather, TV series like The Sopranos… Read More »
Family Guy: Back to the Multiverse is exhibit A in everything that is wrong with licensed titles. The weak, uninspired… Read More »
When Capcom announced that its long running Devil May Cry series would be getting a makeover courtesy of developer Ninja Theory called DMC, the news was met by fans with skepticism and outrage. The skepticism was warranted, after all Ninja Theory has been successful at telling stories in the video game medium but their gameplay has always left something to be desired and gameplay is the heart of the Devil May Cry series. The outrage though, over the new design of the series main character, Dante, was a knee jerk reaction that was understandable while being unwarranted. However, with the series being nearly completely ignored by anyone that was not a fan, a selection of people that has been gradually diminishing over the course of this generation, there was nowhere else for the series to go. For good or ill, DmC was the path the series had to take.
The Strategy Gamer has played lots of Tropico 4, and lots of the Modern Times expansion. Looking at Tropico 4 Gold and coming up with something new to say without sounding like the game’s biggest cheerleader is a tall order. The core gameplay is outstanding and between the aesthetic, the voicework and the music, it oozes personality. Tropico strikes a balance between offering deeply strategic, compelling mechanics without taking itself too seriously. And it is the perfect leadership simulation. Some surprising absences dull the shine of the package, but all in all, Tropico 4 Gold is a great pickup if you missed this game the first time around.