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Archive for August, 2010

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The Multiverse – Episode #24: “The Grand Return”

Woah, two shows in one day?!?! Slow down, cowboy!

Since we had technology troubles on 23.5, we got together again to do episode 24 proper justice. On this episode, we cut out the news and extras and get right into an hour of round table. This week, we’re talking:

  • Negativity in MMOs,
  • Used game sales, who’s to blame?
  • Half-MMOs

The show came out great and is wonderfully tangential. We use our topics as a launching point and expand, but, hey, we bring it back around, I think.

Oh, and links. Got to have links:

We’re trying a new topic format, so let us know what you think! Also, big kudos to Ferrel for editing. It’s a bigger job than you’d think and he’s doing great with it.

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The Multiverse – Episode #23.5: “Can You Hear Me Now?”

Hey guys,

Long time no see! I know, it’s been too long, but we’re back.  This episode actually demonstrates some of the technological issues we’ve been running into trying out new recorders. Unfortunately, Ferrel echoes throughout; however, the content itself was too good not to share — hence, 23.5 and not 24.

We talk about lots of stuff on this episode: the Neverwinter MMO, the LotRO cash shop, EQ Next, raiding, and more. Enjoy!

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Film Review: Centurion

The Roman Empire is a fascinating subject that has been covered countless times in film, however one aspect of the empire that has been largely ignored is the expansion into and eventual downfall of the empire’s hold in Britain. In the last decade or so more films focusing on this aspect have come into play including 2004′s King Arthur, 2007′s The Last Legion and now director Neil Marshall’s Centurion. Unlike King Arthur and The Last Legion though, Centurion does not try and give a retelling of the King Arthur legend, instead it attempts to give a visceral account regarding the decimation of the fabled 9th Legion.

Centurion Quintus Dias (Michael Fassbender) survives a brutal attack by the Picts and makes his way to the legendary Ninth Legion, who then set out to eradicate the Picts once and for all. Unfortunately the Picts ambush the Ninth and decimate them, capturing their leader General Titus Virilus (Dominic West) and leaving a small band of legionnaires including Dias to escape back to Roman fortifications. Dias and his small band play a cat and mouse game with the pursuing Pict battalion led by Etain (Olga Kurylenko).

Marshall’s films all have one thing in common, that being he knows how to make realistic looking action scenes. Centurion is no different, featuring some excellent and explicitly gory action sequences depicted on film. Unfortunately Centurion doesn’t have much else going for it.

The acting is serviceable, although nothing to write home about. The action scenes despite having excellent craft behind them are devoid of any tension. In fact the whole film is devoid of any tension. The ending is really never in doubt aside and aside from one small side step over the last third of the film it stays on script for the typical chase film it is. Some of this would actually be passable if the film as a whole wasn’t mind numbingly boring. It is rare that a movie of this type had me completely disengaged but Centurion managed to actually make my eyelids heavy.

When Centurion is combined with Marshall’s last film, Doomsday, it indicates something of a downward slope for a director I once thought had immense upside. He still has the skills needed to create excellent films but he needs find his writing touch again and get back to the basics of telling a good solid tale with strong tense moments.

2 out of 5.

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The Perfectly Sane Show Volume 2 – Episode 2: Science Project

Every new show has its ups and downs and this week the crew has a bevy of issues from weird sounds, Fozzy trying to electrocute himself, and some editing issues Chris would rather not discuss anymore. They also manage to talk about Bayonetta, mold, Deadly Premonition, Lara Croft, Piranha 3D, Cop Out, Shank, Scott Pilgrim: The Game before heading into an awkward news segment where Tony and Fozzy literally stop paying attention as Jeff and Chris discuss The Walking Dead. The main topic of the show though is our most anticipated games of Holiday 2010, which oddly enough starts next week. We cover everything from Halo: Reach (the resounding consensus for most anticipated game) as well as talk a bit about Fallout: New Vegas, The Sims 3, Epic Mickey and a couple shooters from the two biggest publishers going.

Halo clip mentioned in show is available here.


Music in this episode:

Strike of the Devil’s Axes OC ReMix by CarboHydroM & LuIzA
The Forerunner Mix (Gamma) by Nick Singer
Samus’s Lonesome Waltz by blackguitar

E-mail comments (or questions) to pefectlysane@vagary.tv or follow us on Twitter and send them there.

Tony Odett – iamnapoleon1066
Jeff Derrickson – JustSomeDude899
Cyrus Fayazi – FozzyTehGamer
Chris Scott – kariyanine

Would you like to have a new segment called Fozzy Goes to Time Out?

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n00bketeers Episode 32… I Swear!

Yeah…. so when I said we’d be on our regular schedule a little bit ago I didn’t think that through. My brother and his wife just had their second daughter, and we of course volunteered to take care of the first for a while. Obviously there were some conflictions…

Anyway, back to the podcast, we are cram packed full of two weeks worth of news from Gamescom and of course reader mail and the like. plus a big fifteen minutes section on Red Dead Redemption at the beginning of the podcast, so beware of massive *****SPOILERS*****, I repeat, *****MASSIVE SPOILERS*****. This is also the very first episode with only two people on the cast. Just good ole’ Britt and myself Beez. Make sure to send us plenty of readermail for the next episode, we could really use it. Not to mention some positive reviews on iTunes. And yes, I realize I accidentally say episode 31…

Thanks for listening and bon appetit!

William Milby and Brittney Brombacher

You'll get it in a bit…

Intro: Road to Tyco Station by SpookyBlue (Moon Patrol, OCRemix.org)\
Song 1: Space Cowboy by ilp0 (Gun Smoke, OCRemix.org)
Song 2: Homage to Amida Buddha by Evil Horde (Samurai Warrior, OCRemix.org)
Song 3: Gates of Creation by Potshot (Ultima 6, OCRemix.org)
Outro: A!Bol Hardcore by JAXX (Q*bert, OCRemix.org)

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Length=Value?

Take a glance at almost any given review of a game. Chances are, at some point, there will be a mention of the amount of time “completing” the game will take, and not rarely, a complaint that said game is too short.

Call of Duty, for example, is annually criticized for being “too short”, and while some might argue that Soap & Co.´s war-adventure is lacking in length, I respectfully disagree.

Take Borat, which in my eyes is a work of pure genius, both in terms of comedy and social commentary. Borat, as good as it might be, lasts only about one hour and twenty minutes, yet in that time, the film has said everything it needs to say perfectly well.

To name a video game example, the recent Alan Wake took me about eight hours to complete. Those eight hours had consisted predominantly of running through the woods while aiming my flashlight.

And I found Alan Wake to be an amazing game, as running through said woods with said flashlight was an experience I´ll look back on with fondness.

I never felt the game was repetitive. But had the game lasted twenty hours, that might not have been the case.

I´m not saying all good games need not be longer than a demo, what I´m saying is that the elements of a game should fit the length. Alan Wake´s gameplay lacks the depth to support a 70-hour game, just as the story lacks the complexity to support something that long. Mass Effect 2, on the other hand, has story and gameplay perfectly fitting it´s 35-hour length.

That does not necessarily mean Mass Effect 2 is “better” because it can support a longer game, it just means it´s different in style.

For example, I found GTA IV to be a little too long. The game was brilliant, sure, but I must say I felt Rockstar´s supposed “masterpiece” dragged in places. The story was engaging, but did not have enough to say to warrant the 30-or-so hours of game time, and the same “enter room-shoot everyone” combat started to lose it´s edge towards the game´s end. The length of GTA IV, was out of balance with the experience of GTA IV.

So when you feel the credits screen in CoD: Black Ops makes it´s appearance too quickly, ask yourself:

Would this game really be enjoyable for another five hours?

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TORQue: Space, The Rail Frontier

Space-Combat-05

If there was one option I would have pleaded with Bioware to include in The Old Republic, it would have been space flight. Luckily, a couple of weeks ago now, they obliged. Fanboys and girls “Squee’d” loudly. For me, it was hopes beyond my wildest dreams that we would be seeing fighting similar to that of “X-Wing vs. Tie Figher,” or even Star Wars Galaxies: Jump to Light Speed expansion. I even have my joystick ready to go. Speculation from all of the blog sites was about the same as what I was thinking. The game that was shaping up to be Epic in its own right, was now even more grand. That was until a few days later.

News started trickling out of the blog-o-sphere about a translation that was done on an upcoming PC gaming article about the space flight in TOR. With this news came a bit of sour news: TOR’s space fighting would be a rail shooter similar to the game Star Fox. This was not what most of us wanted to hear. I know that I did not want space to be this way. Space and space battles are such a huge part of Star Wars that it almost seems like a stab in the back to include it as a mini-game. Then, though, Bioware had to throw in a curveball. They released a video depicting what the space combat would look like:

And of course, they had to make it epic! While I, and many others, are still very upset about the lack of open-ended space battles and exploration, this video puts the news into a whole new light. It may not be Star Wars: Battlefront or any of the earlier mentioned titles, but it’s a start. With a space system in game from the start, there is also hope for it being expanded upon in the future. I truly hope that this is the case. I would love to be able to hook up my joystick again and get into PvP dogfights with other players. I’m not a PvP fan by any stretch normally, but the fact that I could be doing it in space gets me just a little giddy. Yes, I said giddy.

Right now, there isn’t a whole lot of other information about the space flight in the game other than what we’ve already read and seen, but Bioware is giving us little snippets to keep interest up. This comes in the form of announcing the first two ships, of six, that we will encounter in this space battles. So, I leave you this week with a picture of the Republic Defender, which as it sounds, is a Republic defense cruiser, and also the Fury, which appears to be a spiritual predecessor to the Tie Interceptor or Tie Fighter. Drool away!

First Two Ships

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Film Review: Piranha 3D

There was a time when all you needed for a horror film was a handful of young actresses willing to take their clothes off, buckets of fake blood and a mildly interesting premise to string it all together. For the last decade horror films have, in general, taken a more grim approach, eliminating a lot of the fun in favor of vomit inducing sequences of torture and mutilation. While I still enjoy the horror films of today, I long for the days gone past.

The recent reboot of the Friday the 13th franchise was a mostly fun return to form for that type of film-making but Piranha 3D hits the nail fully on the head, straight down to the use of the 3D gimmick. Unlike Friday the 13th, the Piranha franchise does not have the storied history that Jason’s films do. In fact the last film in the series, Piranha Part Two: The Spawning, was 28 years ago and was (fun fact) James Cameron’s first feature film. The ties in Piranha 3D are in name only though, as you won’t see any flying fish in this film.

The premise behind Piranha 3D is a simple one, Lake Victoria is a spring break hot spot and just as the throngs of college co-eds crash down on the small town an earthquake takes place and prehistoric piranha are set loose to reek havoc on anyone who gets in the water leaving the town sheriff (Elizabeth Shue) to put a stop to the mess. Sound familiar? It should being as it is basically the premise behind Jaws but unlike in Jaws there is more than one fish to fry.

Of course there is a little more to it than that and most of it involves Jerry O’Connell acting insane as the film producer Derrick Jones, getting women to take their clothes off and act wild. If you have problems with gratuitous amounts of nudity, you may want to avoid this film because the film is stocked full. At one point a five minute scene involving a completely naked Kelly Brook and Riley Steele swimming like dolphins on a National Geographic wildlife video takes place. Another scene has a woman para sailing topless, with close up shots of her in the air and skimming across the water breasts first. So yeah, its that kind of film.

While the film gets everything right in its attempt to pander to teenage males (and straight men with a heartbeat in general), director Alexandre Aja also hits every note on the gore front as well. People get eaten apart, face’s get torn off skulls, girls get ripped in half, carnage rules the day and call me a sick puppy if you want but I laughed my way all the way through it all. Aja knows what his audience wants with this film and he delivers. He doesn’t attempt to build tension because it is not needed. If you are going into Piranha 3D, you are going in for gratuitous nudity and ridiculous kills featuring buckets of fake blood and CGI killer fish.

The film saddles itself with the 3D label and while it is a gimmicky throwback, the 3D was mediocre at best and added no value to the film whatsoever. I get that 3D is all the rage but this film works on its own merits and should have had a chance to stand on its own. What does add value to the film though are Richard Dreyfus reprising his role from Jaws as Matt Hooper and Christopher Lloyd turning on the Doc Brown as he plays a marine biologist who knows all about prehistoric piranhas. Much like The Expendables, Piranha 3D is a throwback to 80s film making, horror in this case and its a fun ride that puts a nice exclamation point on the mixed bag of films that comprise Summer 2010.

4 out of 5.

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The Perfectly Sane Show Volume 2 – Episode 1: Meesa Persian

Two shows in one week? Sure and welcome to our weekly deployment zone. Barring any issues we should have a new episode for you every Friday. This week, without everyone’s favorite non-royal Persian, we get into Mafia II, Lara Croft, NHL 11, Dexter, Scott Pilgrim as well as an assortment of news and (probably wrong) opinions including Bioshock: Infinite, the Star Wars trilogy on Blu Ray, Brett Favre, Warhammer 40K: Generic Title for a Game and Tony and Chris eat some crow based on their commentary that Mass Effect 2 would never come to the PS3 (damn you EA). So sit back, crank your speakers and enjoy.

Music in this episode:

Strike of the Devil’s Axes OC ReMix by CarboHydroM & LuIzA
Super Mario Bros. The Life and Death of the Mario Brothers OC ReMix by Another Soundscape
Mass Effect Nova Siberia OC ReMix by Big Giant Circles

E-mail comments (or questions) to pefectlysane@vagary.tv or follow us on Twitter and send them there.

Tony Odett – iamnapoleon1066
Jeff Derrickson – JustSomeDude899
Cyrus Fayazi – FozzyTehGamer
Chris Scott – kariyanine

Don’t we sound a bit Finnish when we are talking about that company that shall not be named?

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Film Review: Scott Pilgrim vs. The World

While I generally do not go into films expecting to hate them, I was fully prepared to hate Scott Pilgrim. For one, it stars Michael Cera whom I feel has the acting ability of a four year old as a Christmas tree in a pre-school play. For another, I do not like being told what I should watch and ultimately think is cool. And finally I felt the film might be a bit pretentious considering that its marketing material declares that it is an epic of epic epicness.

The first twenty minutes of Scott Pilgrim did nothing to change my mind. Scott (played adequately* by Michael Cera) is not exactly a likable character, in fact he is kind of a self centered ass. The first act of the film revolves introduces us to Scott and his self serving behavior. He has little regard for anyone’s feelings except his own. He is dating high-schooler Knives Chau (Ellen Wong) for the sole purpose of propping up his ego. Then at seemingly the drop of a hat Scott starts stalking the mysterious new girl in town, Ramona Flowers (Mary Elizabeth Winstead) and things begin to get interesting.

Ramona has seven evil exes and before Scott and Ramona can go off to hipster heaven Scott must defeat them. It is here that the film really takes off, both stylistically and from a story standpoint. Stylistically the film is a love letter to video game fans. Between the 8-bit overlays to the sound effects to the framing of Scott’s battles as if it was part of an arcade fighting game the film seems specifically targeted for that specific demographic. Most of the time I found it quite endearing although at times I was on the verge of sensory overload.

On the story end of the things, the seven exes are all nicely varied, with each fight taking place in a unique environment with a unique outcome. Scott is no superhero and he often times takes a beating, much to my enjoyment, but the ways he escapes death at the hands of these super powered freaks is quite enjoyable. Director Edgar Wright does a great job letting the scenes develop and speak for themselves. Scott’s battle with evil ex #3 Todd (Brandon Routh) is both action packed and smart with an ending that is as hysterical as it is satisfying.

As much fun as the battles with the exes are, they fail to mask a lack of character development with anyone in the film and the audience is forced to accept Scott’s motivations at the end purely at face value despite nothing in the film ultimately pushing him towards that end. That is not to say that the ending does not work, it does but only in the shallowest of possible ways. Ultimately I enjoyed the bulk of the film and found my self satisfied with the ending.

Scott Pilgrim is a quirky film that is going to turn off a lot of people for a variety of issues. But if you get past the issues and accept that the film thinks it is cooler than it actually is it has some things that really stand out. Including some truly fantastic and endearing performances from Winstead as Ramona and Kieran Culkin as Scott’s best friend and roommate Wallace. Is Scott Pilgrim the best film of the year? In my estimation no its not. But it is something different that happens to be quite fun and should be celebrated as such.

4 out of 5.

*Adequately is about as strong a word I think I can give to describe Cera’s performance in anything at this point.