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Microsoft & Sony: No Console Announcements at E3 2012

Announced at E3? Probably not. Also, this terrible name won't be used.

Don’t listen to all of the rumors about the next generation of Microsoft and Sony home consoles being announced at E3 2012.

Cedrick Delmax, director of marketing for Microsoft France, said in an interview with Le Point that “Xbox 360′s cycle is not at all finished. The proof is that we don’t see the logic in cutting the price this year.” Referencing the presence of the Nintendo Wii U at E3 2011 and 2012, he added that “we [Microsoft] are not here to counter Nintendo and they’re not here to fight the other manufacturers.”

Delmax also said that Microsoft isn’t concerned with Sony’s supposed decision not to showcase the next Playstation console this year.

Kaz Hirai, CEO of Sony, has already said that there are no “plans” to announce another Playstation at E3 of this year. In another interview with Le Point, Philippe Cardon, president of Sony France, said that Sony was the last to release a console in the current generation and “will probably be the last to announce something.”

It’s important not to misinterpret the elusiveness of the responses from both console manufacturers. That caginess is likely to serve to cover the tracks of each company with respect to how their competitors and shareholders are closely monitering them. Delmax said it best when he pointed out that Xbox 360s are still selling. Playstation 3 units are still selling as well, so any announcement of a future console will undercut current sales for both consoles.

The abysmal software sales of Wii titles, combined with the continued decline of Wii sales after it hit its stride, certainly add to the reasons for Sony and Microsoft not to be intimidated. Add that to the fact that a lot of the announced titles for the Wii U are multiplatform titles available on existing consoles and you should feel happy with the console you already own for a good while longer.

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Vagary.TV’s 2011 Game of the Year Awards

You don’t need to listen to some of the podcast deliberations on the site to realize that 2011 has been one of the finest years for gaming in a long while. The year had downloadable titles like Bastion sit next to or above high profile retail games like Portal 2 and surprises like Rayman: Origins and Saint’s Row: The Third. The seldom appreciated and often dust ridden Wii was graced with the latest Nintendo dungeon adventure of Zelda: Skyward Sword.

With all of those games in mind, we locked ourselves in a Google Document and threw emails at each other until we came up with a list of Vagary.TV’s games of the year. Enjoy.

 

The Don Parsons Award for Best Flying Game: Ace Combat Assault Horizon

Don comes down from his mountain to review flight games. In his spare time, he reviews flight games

By: Don Parsons

2011 was a stellar year for flight combat game enthusiasts (see: Me). From the great story-telling of Air Conflicts: Secret Wars to the fantastic plane modeling and dog-fighting of Jane’s Advanced Strike Fighters, there was one that really stood out. Ace Combat: Assault Horizon exceeded all expectations, and not only delivered some great combat in the skies, but also gave us an epic and cinematic story. As if that wasn’t enough, it actually had people playing the game online. Both other games had online modes but, sadly, not a soul could be found playing them. Assault Horizon blew me away with its presentation and deserves to be called the Flying Game of the Year.

 

Best Xbox 360 Exclusive: Gears of War 3

Marcus' du-rag finally comes off. 'Nuff said.

By: Chris Scott

No other series, sans Halo, means as much to the Xbox brand as Gears of War. Knowing that, developer Epic Games had a lot of weight on its shoulders for the finale of the Gears saga to begin with, and Microsoft’s first party lineup of games in 2011 was oddly devoid of many big name games.

Fortunately for both Epic and Microsoft, Gears of War 3 not only delivers on the expectations for the series, it handily exceeds them. The single player campaign, which is also playable in four player co-op, is the best in the series and actually delivers some emotional characterizations to characters many people thought had none. Horde mode was drastically remodeled and delivers one of the best co-op experiences this year and is complimented by Beast mode, an incredibly fun reversal of the Horde formula. The competitive multiplayer is deeper, more balanced, and more fun that it has ever been. Additionally, the game controls better than ever, the new weapons are a ton of fun, and it’s more visually improved and diverse than any Gears game to date. Everything about Gears 3 feels incredibly polished. No game offered the complete package that Gears of War 3 did but, most importantly, it was a hell of a lot of fun to play.

 

Best Playstation 3 Exclusive: Uncharted 3 Drake’s Deception

Drenched in hopelessness and vulnerability without a drop to drink

By: Kyle Baron

Uncharted 3 had plot holes and some contrived sequences that existed in service of gameplay, but none of that even entered my mind when I was playing it. Nathan Drake’s latest and possibly last venture on home consoles is a technical marvel that has you travelling across the world through acrid tombs, under the glaring suns of deserts, and through the often exploding and crumbling action set pieces of ocean liners and ancient castles.

Beneath all of that, Uncharted 3 tells a subtle yet pervasive story of Nathan as a man who is always close to what he wants while he’s about to lose everything else in the process. In and out of all of the gunfights, we see that his love for adventure and treasure is threatening to take the ones he loves away from him; it might be a narrow escape by a friend or the love of his life mumbling about her wedding ring, but that underlying battle is what stuck with me until the end of the game. Uncharted 3 beat out Infamous 2 for this award by one measly vote, and that really speaks to the level of emotion that both games subtly meter out with great effect.

Sure, the Playstation Network outage was an absolute mess, but Playstation 3′s had a great year for great exclusives.

Runner Up: Infamous 2

 

Best Shooter of the Year: Battlefield 3

It's best to just vault over single player into the rest of the game, really.

By: Don Parsons

The battlefield for modern shooters was rough in 2011. There were two camps split down the middle, with a small margin enjoying both Call of Duty: Modern Warfare 3 and Battlefield 3. After our staff voting, there was clearly one winner: Battlefield 3. While not a bad thing at all, most people feel like Modern Warfare 3 is just “more Call of Duty,” whereas Battlefield 3 took what made Battlefield: Bad Company 2 great and expanded it.

Everything that makes the Battlefield series great is here. The Conquest and Rush game modes, developer DICE-designed maps [that are always amazing], squad-based teamwork, and epic vehicular combat are all great. There’s also been a few changes that are just grand enough to stand out and make this feel like a step forward instead of the “same old thing.” The biggest of those changes is to the weapon progression system, which has kept me personally invested for dozens of hours. Smaller things like jets and being able to go prone also enhance this beautiful collective package.

Runners Up: Gears of War 3 and Call of Duty: Modern Warfare 3

Game of the Year:  The Elder Scrolls V Skyrim

Not all of our staff were psyched about Skyrim being our game of the year

By: Tony Odett

Over the past few years, I’ve developed what I like to call “video game restraint.” When I was younger, time seemed to disappear when I put a game in my console. I’d forget to eat and sleep. I’d think about the game I was obsessively playing while at work that day, while of course trying to function on the three hours of sleep I had gotten because I had needed to beat just one more level, complete one more quest, or take one more city.  But then I became an adult with a wife, kids, and a big boy job. My gaming obsession was curtailed, and those feelings of addiction were forever lost. Even Mass Effect 2, which I thought was the best game I had ever played, found itself chopped into two hour increments, and never played past 1:00 a.m. I was until complete control.

Until Skyrim.

The real crux of a game, the thing that really matters, the most important factor for anyone isn’t storyline or graphics. It’s not even gameplay. No, the most important quality a game has, deep down, is how playing it makes you feel. Skyrim makes me feel like a kid again. It takes me back to a place in my life I had thought gone forever, where time melts away and I am lost in a new, amazing world.  Skyrim has moved me from jaded disillusionment to utter gaming joy. With deep lore, an addicting leveling system, loads of quests, and the deepest, most populating gaming world I’ve ever seen, I give you Skyrim, Vagary’s 2011 Game of the Year

Runner up: Super Mario 3D Land

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Battlefield 1943 free for PS3 owners

This is what $15 looked like in 2009. Now it's free.

Be happy if you bought or redeemed on online pass for your Playstation 3 copy of Battlefield 3.

The outstanding little package of 2009′s downloadable Battlefield 1943 is now free for anyone with an online pass for a Playstation 3 copy of Battlefield 3.

There were promises made at E3 2011 that all PS3 copies of Battlefield 3 would include the stand alone downloadable predecessor. There was a bit of a PR mess after users found 1943 missing from their game cases, with publisher Electronic Arts saying that “In lieu of 1943 being available on disk for PS3 customers, EA has made all BF3 expansions available early to PS3 customers.” That didn’t go over well, as a lawsuit was later filed against EA. Within a matter of months, the publisher announced that Playstation 3 users with online passes for Battlefield 3 would receive their free game.

As of this writing, the free copy of 1943 is available on the North American and European stores, with Asia and Japan being eligible for the code redemption on Dec 17 2011.

There are still a few steps you have to take in order to get your code, and EA details them here.

From EA’s site:

1. Activate your Battlefield 3 Online Pass for the PlayStation 3 using the voucher included in the game (see step #5 for additional instructions).

2. Visit 1943redemption.battlefield.com on or after the dates outlined above for your region and log in with your Origin ID and password. Click here if you need help with retrieving your account information.

3. Select your territory. Note vouchers do not work across regions. Players in Australia and New Zealand should select Europe.

4. You will then receive a PlayStation 3 voucher for Battlefield 1943.

5. input your voucher into the PlayStation Network store. Instructions below.

    1. From the XMB (cross media-bar) of the PlayStation 3 connected to a network, choose [account management] under the [PlayStation Network].
    2. From the menu select redeem codes.
    3. Enter voucher and select continue.
    4. Download Battlefield 1943.

I found it to be easy. If you haven’t already, I recommend creating an account on EA.com using the option to register with your PSN ID. At that point, you log on with your usual PSN credentials and it will automatically recognize many of the EA games you’ve played, Battlefield 3 included. Then you just hit up the 1943 redemption site to snag your code.

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Skyrim World Map Leaked

The last thing I saw before my social life ended

Adventure inclined gamers now have a better picture of what their schedules will look like this November.

Thanks to someone with the user name ‘Mehrunes Artem,’ Russian Elder Scrolls website, Elderscrolls.net, has dug up the full map for Bethesda’s upcoming RPG behemoth, The Elder Scrolls: Skyrim.

Not surprisingly, the new province, Skyrim, looks incredibly mountainous. The last game in the series that had this many mountains was the 2002 release of Morrowind, which is still regarded by many Elder Scrolls enthusiasts as the best game in the series.

The map above is the English version, translated by game news site Myona. Look and click down below for the full size map in all its Russian glory.

 

The Elder Scrolls: Skyrim will be released November 11 of this year.

 

 

 

 

 

 

 

 

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First DLC for Section 8: Prejudice DLC Announced

 

It looks like developer TimeGate Studios really wants to spoil Playstation 3 users.

The first downloadable map pack for Section 8: Prejudice, lengthily named “The Frontier Colonies Map Pack,” will be launching on PSN on September 13 and a day later in Europe.

The pack, priced at $3.99 USD, includes two maps and is detailed by TimeGate studios as such:

The Frontier Colonies Map Pack comes with two new multiplayer maps each with a different look and feel. “Desolation” is a parched desert world haunted by the remains of a failed colonization attempt. “Overseer” is home to a military base that overlooks a lush forest valley. Both maps are playable in both multiplayer and offline play for all game modes included in Section 8: Prejudice.

Desolation

Playstation Plus users will be able to purchase the map pack for $2.00 during the first month of release.

No details for the Xbox 360 and PC versions of the DLC have been released as of this writing.

As an impoverished journalism graduate and a fan of quality downloadable shooters like Battlefield 1943 and Section 8: Prejudice, this has me pretty stoked.

Be sure to check back on Vagary.tv for the full review of Section 8: Prejudice, as well as impressions of the new DLC when it launches this month.

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DICE: Battlefield 3 Console Maps are More ‘Compact’ + Jets!

In an interview with Gamezone.de, DICE executive producer Patrick Bach explained some of the differences in Battlefield 3′s multiplayer mode between PC and consoles. “The biggest difference between the PC and console version of Battlefield 3 is that we have 64 players on PC and 24 players maximum on console. The rest is more or less the same: we use the same engine, the same technology, the same animation system, the same lighting system. Our aim is to give the player the exact same experience and not try to dumb down the console version.”

Bach ensures players that “Everything is a compromise. It’s not that we’re evil or stupid. We didn’t choose not to have more players – we would love to do 64 players on console but then we would have to cut away so much; people would get very upset that it looked worse, played worse and wasn’t as fun as the PC version. We would never do that because the fun is always more important.

Another compromise Bach mentioned is compacting the maps on the console versions, although he assured players that “it’s not that we have cut them in half. But we tried to compact them slightly to keep the action up” Also confirmed from the interview is the inclusion of Jets on the console versions.

All versions of Battlefield 3 are set to release this October.

Source: CVG

 

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Left 4 Dead 2 ‘Dead Air’ Episode Release Details

Valve is planning on releasing the classic Left 4 Dead 1 episode ‘Dead Air’ early as a thank you for helping them beta test the new community created map ‘Cold Stream’. Valve challenged the community to unlock the “Stream Crosser” achievement 200,00 times by completing the episode. Within four and a half hours the community had reached their goal and after 24 hours Valve reported that the achievement had been unlocked 60,774 times.

Due to the success of Cold Stream, Valve has promised to release the long awaited Dead Air campaign on PC and Mac as early as possible but by July 22nd at the latest. Additionally Valve mentioned they have been busy testing a new finale for the L4D2 Dark Carnival and gameplay improvements to some the rest of the episodes’ finales. Valve said that Cold Stream and the L4D episodes will be released on Xbox 360 once they have been thoroughly tested on PC.

Source: L4D Blog

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E3 Preview: Hydra [Hardware]

Definitely one of the coolest things I’ve seen at E3 is Razer’s Hydra. The Hydra is a brand new peripheral for PC that is much akin to the Wiimote and nunchuck, crossed with PlayStation Move. The concept in and of itself is quite self-explanatory, but it’s possibilities are intriguing.

The Hydra includes a reception station that doesn’t require line of sight to function. There are two controllers with buttons and a thumb stick each. The Hyrdra system has been created to function while sitting in one’s gaming chair, and has a play radius of about 3-4 feet.

The Razer isn’t even available yet, but it supports 125 games out of the box. As awesome as that sounds, it’s functionality is uncertain. However, there is ton of function for the Hydra in Portal 2. Best yet, the Hydra actually changes the gameplay.

For the release of the Hydra, Valve has created DLC content to work with the peripheral. In Portal 2, the Hydra can be used to hold objects at specific distances, stretch out boxes and more. This adds to the dynamic nature of the game, allowing players to create bridges, position lasers in a much more controlled manner and much, much more.

Razer’s Hydra will be available this month and packaged with Portal 2 for 139.99. 

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Editorial: Sony’s Woes and the PSN/SOE Downtime

PSN Logo

[The main article is written by Gregory Hutto. Editors responses to the issue follow.]

The PlayStation Network outage is a complicated matter, shrouded in years of tension between the modding/hacking community and powerhouse Sony Entertainment. Ever since Sony announced that backwards compatibility and Other OS feature would no longer be available on the PlayStation 3, a wedge has been driven between Sony and many of its consumers. It may be that very wedge that would spell out a hacker onslaught that lead to the PSN outage of April 22nd. It’s coming to an end now, as the PSN is going live for many users, but it’s important the facts be clear. With the truths being so obscured and many unknown, it’s important that opinions be clearly made and attainted. With that in mind, Vagary is proud to present a concise account of the known and unknown of the PSN Outage debacle, along with some educated and varied reactions.

The Facts – All Known and Unknown

For those not in the know of the facts in the Playstation Network outage, the PSN outage is at the hands of a group of unknown hackers. A while back, a hacker named George Hotz, under the alias of “GeoHot”, found a security flaw in PlayStation’s design, in which a security firewall code was the exact same code on every console. In an effort to deter potential hackers, Sony motioned to get a legally obtained document with a list of all the IP addresses that had visited Hotz’s website displaying this code. While Sony knew this list wouldn’t be granted to them, they did it for the sake of posterity; they did it to intimidate those who worry that their curiosity may best them in form of a large company’s legal hammer.

Sony was successful in scaring off numbers of would-be hackers from obtaining the information by convincing them that “Big Brother” would be watching. This greatly upset members of the Internet hacker conglomerate, Anonymous. It’s Anonymous’ position that those who sought out the information are entitled to do so, and by Sony obtaining their IP addresses, knowledge-seekers’ privacy is being compromised.

From a legal standpoint, those who sought out this hack code are indeed legally sound in their efforts. While it is illegal to reverse engineer protected hard, firm and software — like that of the PS3 — it is not illegal to seek out information on how do so for educational purposes – i.e. you can learn how to do hack protected materials or teach someone to, but you can’t actually do it. The idea behind this “loophole”, if you will, is that many can learn from security exploits and how to overcome them, should they want to apply their knowhow in a professional or personal atmosphere.

 

Even though Sony’s effort in obtaining a visitors list is seen merely as a gesture, Anonymous released a statement of their disgust in Sony that coincided with the compromise of certain Sony networks. Anonymous’ release didn’t explicitly state that they had caused the outage of Sony’s services, but did imply that Sony would be held accountable for “attacking” the hacker community and infringing upon Internet privacy.

With the first few outages, Sony started to reintroduce their network nearly right away. Many PSN users had made rumblings on the Internet, stating that they’d rather not have the PSN hacked, as Sony has plenty of personal information and many rely on the network for online gameplay. Anonymous later retracted their statement against Sony, but stated that Sony was still wrong in their actions. However, that would not be the end of it.

Just as things looked to be calming down, the entire PlayStation Network was compromised. Uncertain of who to blame, a lot of users assumed that Anonymous had indeed hacked the PSN. Anonymous first denied involvement, but it’s largely speculated that while Anonymous as a whole isn’t “officially” behind the attack, members of Anonymous may have gone through with a planned attack anyway. Sympathizers justify the attack on the premise that removing features like Other OS, the option to use Linux on a PS3, makes for a resistance against users, modders and hackers. Some feel as though their community is being attacked time and time again for the futile, guised effort of resisting piracy.

 

While the first attack seemed to make certain services malfunction, this attack led to Sony shutting down the entire network on April 20th of 2011. Sony had issued a statement that acknowledged that “some specific information appears to be stolen.” In effort to minimize damage to their network and keep any yet unattained information, Sony stated that the PSN would be down until their security was improved and far stronger; strong enough to endure any other potential attack.

It is now May 12th, and Sony has yet to reintroduce the PlayStation Network. Since the attack, many people have expressed concern over their potentially threatened personal information, including credit card information, home addresses and more. With the identity of the hackers and their motives unknown, this makes for a very uneasy time. There are also many others upset, simply for the fact that the online service is unavailable. At this point, no one is able to obtain new content, updates or play online with other users.

 

Sony claims that they are doing their best to get the network back up in full functionality as soon as possible, but they are unable to say when that will be. Though the PSN is now being slowly reintroduced, Sony has come under a lot of criticism for having a system that is seemingly overly-vulnerable. Many publications have uprooted statements that suggest Sony knew of their security flaws but did not address them, as they should have more timely done so.

Though as stated, the PSN is being reintroduced to many of its users in limited functionality. It’s unclear when the PSN will be available to everyone in full form, but it’s been suggested by some sources that it may be fully live as late of May 31st. Sony promises to offer a program that rewards its users – “The Welcome Back Program — for their patience by providing a 30-day free trial of PlayStation Plus and additional content for MMO players. Sony has been corresponding with the US House of Representatives, releasing press statements and more. As of yet, there are no reports of credit card fraud, but Sony has stated that credit card fraud will be insured and all replacement cards and processes will be paid for. The investigation is ongoing.

Editor Reactions:

Kyle Baron, Executive EditorAs of this writing, there isn’t enough evidence to implicate any one culprit to a degree of absolute certainty. But really, I don’t think gamers need to know the identities of the hackers to realize that, although Sony deserves a slap on the wrist for not being careful, the real villains are the hackers.

By disabling the PSN and setting about stealing the information of users, the hackers have made it clear that their activities are in the interest of no one but themselves. This isn’t some noble crusade to put a red flag on antiquated security systems, seeing as how the end result is customers and gamers being affected.

Though I’m sure that Sony will reimburse any customers who have their finances damaged as a result of the intrusion, it’ll likely be too hard to trace anyone’s identity theft back to this incident.

Sure, Sony is open to blame for allegedly leaving their databases’ security outdated, but they put out the Playstation 3 with the intention of profiting off of a quality product; they should be lauded for being so cavalier with their product – PSN game sharing, free online, no proprietary HDDs or memory sticks – just as much as they should be chastised for not handling the incident a little more diligently. On the other hand, it’s obvious that the hackers didn’t have any noble intentions to begin with.

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Gavin Townsley, Associate Editor Like I have said many times before, I believe the major hurdle for Sony and Sony Online Entertainment (SOE) has been their consistently bad marketing and business decisions.  This is in no way a reflection on the PS3 being a worse system than the Xbox 360 — they are both stellar consoles.  This is a reflection on Sony as a business not being as effective as Microsoft or other developers.  Microsoft’s Xbox Live network has been hacked before, and hacking is nothing new to the gaming industry. The problem here is that poor business practices by Sony and SOE are once again placing the burden on the shoulders of their customers. I don’t blame Sony for this entire fiasco, as a group of hackers are very much to blame for the theft.  However, I am getting tired of seeing problem after problem creep up with the name Sony attached to it.  I love my PS3, but continued incompetence and poor decision making are what drove me away from SOE based PC games to begin with. I hope this doesn’t trend into my console as well.

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William Milby, Associate Editor I know a lot of people are angry about the massive leak of personal information. But personally, I really could not care less. I did not have my credit card info on their servers, but even if I did, it would not matter. Every year, my wife and I have three or four credit card purchases from some dude in Las Vegas or Seattle, and we ring up Mastercard and say, “Hey, this happened.” They remove the charges and issue us new cards — no harm, no foul. And this is without any leak of info at all! I think Sony made their only bumble in not telling people to look for suspicious activity immediately, even before they were sure that credit card info was taken. The password could potentially be much worse if you are the type of person who has the same password for every account. But if that is so, then maybe this will get your butt in gear and remind you that that is not such a good idea. Go change your passwords!

The rest of the stuff can all be gotten out of a phone book, so no biggie there. And to anyone saying they won’t be storing any more info on Sony servers, I can promise, after they re-launch, they will be the most secure servers on the planet, short of the C.I.A. The only downside is that while they might be uber secure, they will still be the prime target of hacker groups who love a challenge. I think the real travesty is me not being able to play PSN for this long (I was cool for a bit, but now it is really getting annoying). I respect Sony for taking their time, but they should not have given us a time table for when it would be up again, you only disappoint people when you do that.

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Ryan Kenward, Editor-in-Chief The digital frontier, despite all of its remarkable innovation and rate of advancement, is still very much the Wild West.  Any sort of person you can imagine in the world is now a member of this giant global demographic: from rich to poor, good to bad, harmless to harmful; every group is represented in force.  Multibillion dollar corporations like Sony tend to take a stance that they are some God-like entity in the digital age that people should be afraid of. This attitude makes them a target, and in many regards, a justified target.  If I were to assert I have the greenest lawn on the block with an air of arrogance, then I should not be surprised when someone comes along to take me down a peg.  If any person, small business or corporation, wants to be well-liked and respected on the Internet, they have to be cognizant of all the people out there and be encouraging to everyone.

I cite the Linux community as an example of all sorts of people working harmoniously, from the casual user to the hardcore systems engineer — there is little room for ego.  Sony’s attempt at intimidation, their arrogance and their greed got them into the mess they are in.  Despite owning a few Sony products, I am overall displeased with them.  You can’t use a Sony camera without buying their over-priced crappy media sticks.  You can’t own a Sony TV and update firmware without having the drivers on a Sony USB drive.  I hope that this event has served as a wake up to Sony (though I doubt it has), and that they will realize they need to work with the consumers, not against them.

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Gregory Hutto, Associate Editor I understand why people are upset, but the attack on us as victims is not Sony. It’s the hackers. There is a clear line between harmless modding and aggressive hacking. I don’t like that this attack may be from a group of people who feel their agenda is in the defense of Sony’s end-user. Even so, neither here nor there without proof. Nor is there proof that the credit card information is being used, so I feel like most people are bitter that they can’t play Portal 2 co-op. The excuse of potential credit card fraud is a bit too convenient, as of yet.

The big thing right now for users is to be honest with what this situation is. It’s not as if Sony wanted this to happen, so accusing them of poor security is a waste. Were they vulnerable? Probably, but in all honesty, most companies and networks are. Being ahead of the curve in the game of “Cat and Mouse” that is hackers vs. engineers is a waste of resources. It’s hard to fully explain so that all you may appreciate what I mean by that, but understand that from my technical perspective, this wasn’t the catastrophic failure on Sony’s part that many believe it to be. Simply pray for the return of PSN, understand that there’s nothing you can do now, and find something to do in the meantime.

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Jeremy Goodson, Managing Editor I have to first say that I have been a fanboy of Sony and SOE for a long time. I’ve chosen Playstation over any other console ever since I first played a PS1. I’ve also played every single one of SOE’s MMORPGs for extended periods of time — with the exception of DCUO — which included a 10 year tenure in Everquest. It seems that over the past couple of years, though, that Sony in general has made some very poor business practices. The first big problem that I ran across was SOE implementing an extremely expensive cash shop into their already pay-to-play MMOs, basically milking the customers for as much money as they could possibly get out of them. This trend still continues in their games.

Looking beyond that MMO issues, I seem to be losing more and more respect in what used to be one of my favorite companies in gaming. Since the PSN and SOE networks have gone down, we keep getting inundated with new information which all makes Sony look worse and worse. Yes, it’s scary to think that they let leak a plethora of personal information about their customers, but what is more scary is that Sony was told about their lackluster security – old, unpatched security software (from 2006) with no firewall installed - and refused to do anything about it!

Talk about giving your customers the finger! It’s easy to just say “it’s all the hackers’ fault!!!” and look the other way, but in the end the attack could have been completely avoided had Sony just taken the proper precautions ahead of time, updated their software and…I don’t know…maybe put an encrypted firewall on the servers that stored all of our personal information…

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Sony Finishes First PSN Restoration Phase

The first phase of the restoration of Playstation Network, which includes multiplayer functionality, was completed as of 12:03 a.m. Pacific time this morning.

Kaz Hirai, Sony Computer Entertainment CEO, originally announced on the Playstation Blog that multiplayer and other PSN functionality would be restored by the end of the night of May 14.

Multiplayer, trophy lists, Playstation Home, and chat functionality are the most prominent features that were restored. Hirai said that the Playstation Store and all of its related functionality, including downloads, will be restored at a later time.

Note that you’ll be prompted to change your password as soon as you download a firmware update and sign into PSN. After some internal testing at Vagary, we’ve found that, as of this writing, you’re able to do the following:
-Change and delete your billing information, including credit cards.
-View your transaction history.
-Access Life With Playstation.
-Sync and compare trophies, albeit with some occasional errors.
-View, add, and delete friends.
-Use the internet browser.
-Access cloud saves, provided you are a Playstation Plus subscriber.