Definitely one of the coolest things I’ve seen at E3 is Razer’s Hydra. The Hydra is a brand new peripheral for PC that is much akin to the Wiimote and nunchuck, crossed with PlayStation Move. The concept in and of itself is quite self-explanatory, but it’s possibilities are intriguing.
The Hydra includes a reception station that doesn’t require line of sight to function. There are two controllers with buttons and a thumb stick each. The Hyrdra system has been created to function while sitting in one’s gaming chair, and has a play radius of about 3-4 feet.
The Razer isn’t even available yet, but it supports 125 games out of the box. As awesome as that sounds, it’s functionality is uncertain. However, there is ton of function for the Hydra in Portal 2. Best yet, the Hydra actually changes the gameplay.
For the release of the Hydra, Valve has created DLC content to work with the peripheral. In Portal 2, the Hydra can be used to hold objects at specific distances, stretch out boxes and more. This adds to the dynamic nature of the game, allowing players to create bridges, position lasers in a much more controlled manner and much, much more.