It’s very strange to actually be at E3, but I feel like I’m making a pivotal step toward my ultimate goal of being a renown gaming journalist. I feel quite lucky to be a part of the Vagary.TV team. Not only have I been invited to cover E3 as someone who the industry deems as important to them, but it’s come with many perks.
I’ve had the pleasure of bumping elbows with some very amazing people. I’ve seen Casey Hudson, sat within waving distance to Shigeru Miyamoto and had a drink with IGN’s Daemon Hatfield. To me, that’s really the best part. Seeing all these new games is really interesting, but I would have seen them eventually. Privileged information only lasts so long as news is pouring out, but a good first impression with someone important can define one’s future.
I don’t know what this means for my future, but I do know that I’m having a good time. Anyhow, these are some of the things I’ve done thus far:
Nintendo Conference — I started Day 1 of E3 by seeing the Nintendo conference, and it really was a great time. I stood in line with IGN’s Scott Lowe and eventually took my seat in one of the first 20 some rows. Then, the orchestra started playing classic Zelda music, and I knew I finally “made it”. The conference had me on the edge of my seat, as this was supposed to be the reveal for the new Nintendo console. While the controller was revealed, the console really wasn’t. It blew me away how much they said without really saying anything. I found myself appreciative of the opportunity, but ultimately let down by the conference itself.
Appointments — After the conference, we headed in to E3, and the floor was officially open. I grabbed my media badge, but not until after being accosted by media for being a grown-ass man and not having my credentials with me in print form. I shook it off and headed out to the first appointment. The first game I saw was Awesomenauts, an ode to League of Legends for the XBL and PSN platform. I was ultimately unimpressed, but I definitely appreciate their efforts as a Dutch, independent developer. I also recognize the premise of the game didn’t really speak to me in the first place, but it impressed my colleague, Kyle Baron. It may be worth checking out. After that, the rest of the team took off for more appointments, but I stayed on the floor to check things out, as I was overwhelmed by my first E3.
2K — After lunch, the Vagary.TV gang got back to E3, and I took some more time on the floor. I checked out some amazing things, including a PS Move/Wii like peripheral for Portal that changed the game’s mechanics drastically. I’ll be doing a write-up of that quite soon. Eventually, we got back together for a VIP appointment with 2K. Here, I previewed nearly their entire line-up, including two games that have previews on Vagary — The Darkness II and XCOM. They both were impressive, and I was really happy to be able to do the previews myself. Unfortunately, we had to split again for the team to make more appointments, but it meant that I get to solely cover one of the biggest studios on the floor.
Mass Effect 3 — From there, I took the time to check out even more booths, and better yet, booth babes. However, I saw that EA had some exclusive VIP showings of Mass Effect. I had been working on getting a VIP appointment already, but I’ve been very busy and it was proving to be difficult. However, BioWare was taking a few people in who were willing to wait for VIP screenings. Being a huge fan of BioWare and Mass Effect, I was willing to wait an hour in a line of less than 20 people to MAYBE get an opportunity to preview it. I was one of the few who actually did, and boy, was it worth it. The game is MASSIVE, as implied by the title, in a way that can hardly be described in words. Though, you’re certainly welcome to try out the words for their worth on Vagary, as I did get the pleasure of writing the preview.
Partying — Finally, I hit a few more booths to check out some things I was merely sort of impressed by. It’s truly hard to take everything in, so it sometimes feels overwhelming when trying to decide what is worth your attention. The Vagary team got back together, but we had to blow off our invite to the VIP Konami party. Instead, we went to the “war room” — the room that media can do their writing — and started up on some previews. We didn’t get as much time as we’d like, but we were still able to throw some content together. From there, we took back to our hotel and left for the Bethesda Private Party. There, they had an open bar and free food, as well as some important people in which to bump elbows with. We talked shop and had a conversation with Daemon Hatfield, and then we went back to the hotel to be ripped off by a cab driver, get some writing done and sleep.
— So there it is! That’s Day 1 in a nutshell. It may not seem like a lot, but time really flies in transit to appointments, and we’ve been doing our best to plan some amazing content for you folks who read Vagary.TV, and I’ve been gearing up for some awesome podcasting on GameON Radio, The BlankShowCast and more! In fact, we’ll be doing an E3 team podcast coming soon. Tune in!