The Multiverse – Episode #16: “I am Betty White”

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Happy Monday Everyone!

To start the week off right, we’re here to bring you the one-week-delayed Episode 16 of the Multiverse. Things didn’t go off a smoothly as planned but the results are a funnier show. Go figure.

This week, our main topic is what it takes for an MMO to get, and keep, our attention. Plus, any kill clauses that might come up along the way. We were joined in the tail end by Gavin of Flex Your Geek, to talk a little bit about WoW’s AVR addon.

Be sure to stay tuned after the show ends as Riknas and I share our most embarrassing childhood moments.

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Show Notes – 4/30/10 – “I am Betty White”

Introduction

  • Introducing the golden girls podcast, hosted by Betty White, Bea Arthur, and Estelle Getty.
  • What’s new this week?
  • What have we been playing?

Round Table

  • News:
    • Alganon has launched! Again!
      • Has the free to play model but looks pretty meh. Two races and “several” classes?
      • “Traditionally, massively multiplier online games have been about three basic gameplay pillars – combat, exploration and character progression,” Derek Smart continued. “In Alganon, in addition to these we’ve added the fourth pillar to the equation; a story.”
    • Guild Wars 2 released their manifesto.
      • “This time around, there’s no question that it’s an MMORPG”
      • “In GW you experience the story of the world, but the story in GW2 is the personal story of your character as well. … Then the choices you make will take the story in different directions. Each time you play through the game, you can experience a different storyline.” Moral Dilemmas that impact the story. Will this block out content based on the choice, good or bad?
      • “With GW2 there’s a third option too: you can just naturally play with all the people around you. … your interests are always aligned with all other nearby players anyway.”
      • “Our games aren’t about preparing to have fun, or about grinding for a future fun reward. Our games are designed to be fun from moment to moment.”
    • Age of Conan lets you level… offline?!?!
      • Tuesday: Active accounts get four levels they can use to bump up any 30+ character. They get an extra level to use every four days. Never stops. Level cap of 80. If you stopped leveling at 30, you could max out in 200 days, never having killed anything.
  • Main Topic: What does it take for an MMO to get your attention and earn a pre-order/purchase – what marketing works, what pushes you over, and what’s too much.
    • Any kill clauses?
  • Extra topic: AVR addon.

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Author: Chris View all posts by

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