Quick Attack: Lollipop Chainsaw

Quick Attacks are Vagary.TV’s way of giving you, the reader, a glimpse at a game we are playing. This could be a game we are reviewing in full or just something we picked up for a few days to kill some time but either way it will highlight thoughts and impressions from the first hour or two of gameplay. Opinions could change before our final review though.

In this Quick Attack, we look at the first few hours of  Lollipop Chainsaw for the Playstation 3, X360 and PC (played on the PS3).

  • This game is oozing sex appeal. I am pretty sure that is a no-brainer to anyone that knows anything about this game. From the opening cinematic forward it’s just skimpy clothes and sexual taunts. To be fair, sex sells, so you have to applaud the game for taking that tactic and running with it, right? [Editors Note: Right? Hello?  *Strains to hear applause*]
  • Lollipop Chainsaw is a 3D brawler, through and through. Sadly, you can’t really chain various buttons together to create swelling combos; instead, it’s mash one button enough times to finish a combo string. [Note: Talking to a friend on Twitter, I was told you do unlock more complex combos as go through the game.]
  • The first stage was a school. As I traveled from one small boxed-in area to the next, I would save a schoolmate who needed help by fending off a set number of zombies. Despite my previous bullet point noting the lack of in-depth combos (this is based on the first hour, mind you, some might open up. Though I did purchase a combo, if you could call it that:  “hit square five times to stun”), combat was fun when I didn’t put much thought into it. Slashing zombies in a cheerleading outfit must be some sort of winning formula.
  • I gained some coins and found a shop mid-way through the level. Options included purchasing health modifiers, songs or more simplistic combos. You’ll eventually be able to buy some outfits as you progress, too.
  • I continued on through the second stage. Enemies got more difficult, and I eventually got stuck on the boss at the end of the second stage. By this time, I had over an hour in and was frustrated so I turned the game off. Repeatedly  directed to do something, I did it, yet it didn’t work. I assumed it was a lack of sleep (you know, E3 and all), plus, we have to save something for the review.

While I find the combat mechanic to be lacking any flair, Lollipop Chainsaw’s bold marketing to the male demographic is amusing. Khris Reardon will be following this up with a full review, so keep checking back.


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Author: Don Parsons View all posts by
Starting out as a founding member of Gamingcore Podcast, Don ventured on to start Gameciety; which began as a podcast, and ended as a blog. Don now handles Vagary.tv's PR work, is part of the reviews staff and has various other little projects he does for the site.