E3 2012: Metro: Last Light Impressions

THQ didn’t have a booth this year, but that didn’t stop them from bringing out three big players on their release schedule. The first one I got time to see was Metro: Last Light. 4A Studios showed a demo of about 15 minutes of gameplay, which left me in high-anticipation for the eventual release of Last Light.

The thing that stood out the most as your character followed another man from one underground (and safer) place to the next was the attention to detail. With new dynamic weather, Last Light adds a new layer of immersion to their survival-horror series. Shortly after the character headed out into the open, a storm started. Lightning flashed in the background and thunder rumbled, making you feel even more engrossed into the game. Water dribbled down your face mask, much like a windshield, and you have to wipe it off to see clearly again.

Demoing a slower part of the game can be tough, as there generally isn’t much action during these tense moments. This showing was mostly about the atmosphere, and 4A Games is coming along great in that department. As a survival-horror game, immersion is a key element. We wish we could have seen more, and can’t wait to see the final product early next year.


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Author: Don Parsons View all posts by
Starting out as a founding member of Gamingcore Podcast, Don ventured on to start Gameciety; which began as a podcast, and ended as a blog. Don now handles Vagary.tv's PR work, is part of the reviews staff and has various other little projects he does for the site.