What Makes LittleBigPlanet 2: Special Edition Special?

LittleBigPlanet 2 is one of the Playstation 3’s most popular platforming game. Featuring all new levels and even more costumes, Media Molecule has upped the ante this holiday season for those that have yet to pick up their “Play. Create. Share.” game. Introducing LittleBigPlanet 2: Special Edition.

Designed for Playstation Move owners (ie. if you don’t have the Move, this edition of the game isn’t really for you.), LBP2:SE introduces Sackboy to “Rise of the Cakling”, a downloadable level pack that gives you five new levels, seven mini-levels, and more. Starring Victoria (a character from the regular LBP2 story), she creates a few things, but one takes on a life of its own. Controlling Sackboy with the navigational controller, you’ll use the wand to grab objects in order to move them, grapple from certain things, and even shoot objects. It plays like more LBP2, with the same charm and same gameplay, only you HAVE to have the Move to access “Rise of the Cakling”.

As a hardcore player (speaking for myself and my wife, both of us have put a considerable amount of time into LBP2), the Move controls are simply different. There isn’t really a perk to it, nor is it easier to use (ie. Air Conflicts: Secret War, where Move was preferable to the Dualshock). The motion controls aren’t bad, mind you, and it is worth a try if you have the Move and have yet to play LBP2 with it.

Creating levels, which I figured would have been better with the Move controls, felt the same way. If you have a steady hand (I drink too much caffeine), you might prefer using the wand, but there’s a few extra layers of precision with the analog sticks. That extra precision makes for a quicker, easier experience creating things, too. But with the Move pack, you get access to a paint tool, more materials, more objects, and more stickers. So you get a lot of creation content with ‘Rise of the Cakling.”

The Move addition has made new shooter variations possible in the Created levels department. For example, instead of just playing a knock off of Super Mario Bros., you can now also play the accompanied Duck Hunt clones as well! I didn’t play any Move-only levels that blew my mind, but they have to exist, and I only played a small handful. If you have seen some of the regular created levels, you know what I mean. The brilliant thing about the LBP games is the creative audience and the abundance of fantastic and genius levels some of them design.

Moving past the Move portion of the game (pardon the pun), there is a little more content that doesn’t require the Move. Though this is geared towards Sony’s motion controller, you’ll also swing the Toy Story level pack and costumes. This collection of levels doesn’t require the Move, but can be played with it. Sackboy teams up to help the toys during one of Andy’s playtime adventures across five levels and includes two mini-levels as well. You can even look the part, as the Special Edition comes with various costumes from the Disney/Pixar trilogy.

My wife’s only complaint was that the Toy Story characters talked in LBP gibberish, and not voiced by the original cast. She followed that with “I understand why”, but I will admit, it looses a little bit of charm without the characters voices.

Is all of that not enough to finally break the bank and grab one of Sony’s wide-audience appealing titles? How about another dozen costumes to dress up as? The Special Edition comes bundled with the Cats Costume Pack, Dogs Costume Pack, and the Even More Animals Costume Pack. All together, you are looking at $35 worth of extra content, for $20 more than the regular edition of LittleBigPlanet. So if you have a Playstation Move, and don’t have LittleBigPlanet 2 yet, this should be on your Christmas list. And if you don’t have a Move, perhaps you’ve been good enough to get both the Move peripheral AND LittleBigPlanet 2: Special Edition.

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Author: Don Parsons View all posts by
Starting out as a founding member of Gamingcore Podcast, Don ventured on to start Gameciety; which began as a podcast, and ended as a blog. Don now handles Vagary.tv's PR work, is part of the reviews staff and has various other little projects he does for the site.