PC Gamer caught up with Bioware CEO, Dr. Ray Muzyka at Gamescom and talked to him about Dragon Age 2’s reception and their plans moving forward.
Dragon Age 2 received mixed reactions. Some loved the new direction, the art style, action-oriented combat while others despised everything it offered. Acknowledging the mixed feedback Dr. Muzyka stated:
“One of the core values of Bioware is that we take feedback really seriously, and we know that the core fans who were expecting more Dragon Age Origins – we have to respond to that – we’re not willing to ignore that, we’re going to take that head on.”
However, in no way, shape or form is Bioware reverting back to an Origin’s style of play.
“We also have an obligation to our new fans,” adds Dr. Ray, “the ones who were surprised and delighted with some new approaches and accessibility in terms of action and combat”
Moving forward, Bioware combine the best of both games when crafting Dragon Age 3. Not getting into the specifics, he assures us, that as developers it is their task to take feedback from bother sides of the fence, take it to heart and use it as a basis for the next game.
“The team is going to have some things that are going to surprise both sets of fans, both core fans and new fans with a marriage of the best from both games, Dragon Age: Origins and Dragon Age 2,”
What elements of the previous game you want to see make it into Dragon Age 3? Perhaps, keep the action-oriented combat of Dragon Age 2 or reintroduce the more methodically layed-out encounters of Origins.
Source: PC Gamer